About This Game 20something is an interactive fiction game. It's a candid and honest look at dating, relationships and navigating life as a man in his twenties, for whom interactions can provoke a little extra soul-searching. It's a semi-autobiographical tale of loneliness and dating in the big city which touches on life while struggling with autism and depression. 20something is an emotive piece of interactive fiction featuring multiple paths, numerous choices and illustrations by Ivan Ulyanov.The game has around 30 minutes of playable content and several high quality illustrations. 6d5b4406ea Title: 20somethingGenre: Indie, RPGDeveloper:Jake TuckerPublisher:Jake TuckerRelease Date: 26 Jan, 2017 20something Download Laptop 20 something ava monologue. 20 something year old actors. 20 something generation called. urban 20 something. 20 something etv. 20 something feeling lost. 20 something fashion. 20 something outfits. 20 something vision commack hours. 20 something wish list. 20something photography. 20 something movie. 20 something finance hsa. 20something memes. 20 something ukulele chords. 20 something doing nothing. 20 something jewelry. 20something nutrition. 20somethingsa. 20 something humans. 20 something lifestyle blog. 20 something household. 20something brussels. 20 something guitar tutorial. 20 something jeong sewoon mp3 download. 20 somethings embrace clean living. 20 something korean drama. 20 something nightmare lyrics. 20 something christmas gift ideas Another in the line of pretentious art projects on Steam. What elements of realism the game exudes are hampered under a cover of fancy verbal diarrhea. Between randomly throwing in aspergers and stealing the core plot and outline of High Fidelity, the creator ultimately fails at his attempt to be deep and provocative. I feel like I'm being too harsh on it, but I spent 40 minutes in the game and have no desire to return. I will say, I kinda liked the ending though.The interface is also annoying. There is no save feature, for instance, so you have to finish it in one go. The game is short, but it feels so long and there is so much reading, that I needed to take breaks. I don't mind reading in my games, I got introduced in Infocom back in the 90s and fell in love, but the writing in this game is just too art school. The best I can say is that the game isn't broken. No crashes or bugs.Bottom line: I almost kind of enjoyed my time with the game, but despite almost liking the ending, the rest of the game just doesn't make it worth it. Go read Nick Hornby instead.. Would've liked it if it would have been at least an Audio Book with a nice narrator-voice. Its not so much interactive and story is not very deep. As a lil personal project it's okay, but would not recommend it to anyone.. 20something is a touching interative fiction game that cuts to heart of the world of dating and intimacy for a young man in his early twenties. Scenes are told through a highly relatable stream of consciousness, humorously interwoven with 'bad but good' action movies, 'bad but good' parties and 'bad but good' dates. Amongst the soul searching and eerily familiar romantic encounters, the story also touches on mental health issues and alcohol abuse, two topics young men often feel unable to talk about in healthy and productive ways, and are helpful to see represented in media. If you're are a fan of interactive fiction or indeed anyone who has navigated the perils of online dating, fumbling encounters or long awkward moments, then I highly recommend this game.. Would've liked it if it would have been at least an Audio Book with a nice narrator-voice. Its not so much interactive and story is not very deep. As a lil personal project it's okay, but would not recommend it to anyone.. An interesting game if a bit shallow. Not so much roleplaying as you are pegged into the role of what passes for a 20 somthing year old in today's world. The "game" is well put together if a bit bland and it's blandness might speak to some going through a similar situation. Overall 6 out of 10.. Another in the line of pretentious art projects on Steam. What elements of realism the game exudes are hampered under a cover of fancy verbal diarrhea. Between randomly throwing in aspergers and stealing the core plot and outline of High Fidelity, the creator ultimately fails at his attempt to be deep and provocative. I feel like I'm being too harsh on it, but I spent 40 minutes in the game and have no desire to return. I will say, I kinda liked the ending though.The interface is also annoying. There is no save feature, for instance, so you have to finish it in one go. The game is short, but it feels so long and there is so much reading, that I needed to take breaks. I don't mind reading in my games, I got introduced in Infocom back in the 90s and fell in love, but the writing in this game is just too art school. The best I can say is that the game isn't broken. No crashes or bugs.Bottom line: I almost kind of enjoyed my time with the game, but despite almost liking the ending, the rest of the game just doesn't make it worth it. Go read Nick Hornby instead.
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